You’ll have a room full of 20 people, three will be evil, and 17. And that is backed up by … six years of focus groups, where we watch people play this game. Seventy-eight percent played the good Trophy first sacrifice Cole. ![]() The Infamous games have always had a “good guy” and “bad guy” approach, so did people generally prefer the “good” path? That sacrifice ending was the “good” ending. We had a couple months of Trophy data that affirmed what we expected, that people were going to sacrifice Cole. That was about a three-month project for us, and we knew by the end of that project that we were doing a new guy. If you know the franchise well, after Infamous 2 we did Festival of Blood. This is the third game in a well-known series – why change the lead character? If you still plan on playing the game in anticipation of the March 21 PlayStation 4 exclusive release of Infamous: Second Son, consider yourself warned. We sat down with Brian Fleming, founder of Infamous developer Sucker Punch Studios and producer for the new game, and put those questions to him – as well as why the series shifted from a fictional, alt-version of America littered with fictional cities, to a more realistic world, and the setting of Seattle.īe warned though, the discussion deals with potential spoilers regarding the end of Infamous 2. It’s a new character, a new environment, a new platform.
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